Ejemplo n.º 1
0
    private void OnCoinCountCompleted()
    {
        m_coinTransfer.SetBool("Transfer", value: false);
        m_coinTransfer.gameObject.SetActive(value: false);
        int coinsCollected = m_gameLogic.Player.CoinsCollected;

        if (coinsCollected > 0)
        {
            MinigameManager.GetActive().PlaySFX(mg_jr_Sound.PICKUP_COIN_10.ClipName());
        }
        if ((float)coinsCollected >= m_gameLogic.GameBalance.CoinsForBonusRobot)
        {
            m_bonusRobotBig.SetActive(value: true);
            string text = "";
            if (localizer != null)
            {
                m_runCoinbarLabel.text = localizer.GetTokenTranslation("Activity.MiniGames.Robot");
                text = localizer.GetTokenTranslation("Activity.MiniGames.GarysBonusAward");
            }
            else
            {
                m_runCoinbarLabel.text = "Congratulations! You earned a bonus Robot Penguin! Restart now to use it!";
                text = "These little guys can take a hit for you!";
            }
            m_runCoinbarLabel.fontSize = 16;
            m_gary.PerformSpeech(text, OnGarysBonusSpeechCompleted);
        }
        else
        {
            m_currentState = ResultScreenState.WAITING_TO_CLOSE;
        }
    }
Ejemplo n.º 2
0
    private void Start()
    {
        mg_JetpackReboot active = MinigameManager.GetActive <mg_JetpackReboot>();

        m_gameLogic = active.GameLogic;
        Button[] componentsInChildren = base.gameObject.GetComponentsInChildren <Button>();
        Button[] array = componentsInChildren;
        foreach (Button button in array)
        {
            if (button.gameObject.name == "mg_jr_RetryButton")
            {
                m_retryButton = button;
            }
            else if (button.gameObject.name == "mg_jr_QuitButton")
            {
                m_quitButton = button;
            }
        }
        m_retryButton.onClick.AddListener(OnRetryClicked);
        m_quitButton.onClick.AddListener(OnQuitClicked);
        ClassicMiniGames.PushBackButtonHandler(OnQuitClicked);
        Text[] componentsInChildren2 = base.gameObject.GetComponentsInChildren <Text>(includeInactive: true);
        Text[] array2 = componentsInChildren2;
        foreach (Text text in array2)
        {
            if (text.gameObject.name == "mg_jr_TotalCoinCount")
            {
                m_coinsCollectedSession      = text;
                m_coinsCollectedSession.text = string.Concat(m_gameLogic.Player.CoinsCollectedSession - m_gameLogic.Player.CoinsCollected);
            }
            else if (text.gameObject.name == "mg_jr_RunCoinCount")
            {
                text.text = string.Concat(m_gameLogic.Player.CoinsCollected);
            }
            else if (text.gameObject.name == "mg_jr_RunCoinsLabel")
            {
                m_runCoinbarLabel = text;
                if (localizer != null)
                {
                    m_runCoinbarLabel.text = localizer.GetTokenTranslation("Activity.MiniGames.CollectedCoins");
                }
                else
                {
                    m_runCoinbarLabel.text = "Collected Coins";
                }
            }
        }
        Transform[] componentsInChildren3 = base.gameObject.GetComponentsInChildren <Transform>(includeInactive: true);
        Transform[] array3 = componentsInChildren3;
        foreach (Transform transform in array3)
        {
            if (transform.gameObject.name == "mg_jr_ResultDistanceContainer")
            {
                m_resultdistanceContainer = transform.gameObject;
            }
            else if (transform.gameObject.name == "mg_jr_DistanceSparkle")
            {
                m_DistanceSparkleContainer = transform.gameObject;
            }
            else if (transform.gameObject.name == "mg_jr_RunCoinBar")
            {
                m_runCoinBar         = transform.gameObject;
                m_runCoinBarAnimator = m_runCoinBar.GetComponent <Animator>();
            }
            else if (transform.gameObject.name == "mg_jr_CoinTransfer")
            {
                m_coinTransfer = transform.GetComponent <Animator>();
            }
            else if (transform.gameObject.name == "mg_jr_BigBonusRobot")
            {
                m_bonusRobotBig = transform.gameObject;
            }
            else if (transform.gameObject.name == "mg_jr_LittleBonusRobot")
            {
                m_bonusRobotSmall = transform.gameObject;
            }
        }
        mg_jr_ResultCounter[] componentsInChildren4 = GetComponentsInChildren <mg_jr_ResultCounter>(includeInactive: true);
        mg_jr_ResultCounter[] array4 = componentsInChildren4;
        foreach (mg_jr_ResultCounter mg_jr_ResultCounter in array4)
        {
            if (mg_jr_ResultCounter.gameObject.name == "mg_jr_ResultDistance")
            {
                m_distanceCounter = mg_jr_ResultCounter;
                Assert.NotNull(m_distanceCounter, "distance conuter needed");
                m_distanceCounter.SfxLoopName = mg_jr_Sound.UI_POINTS_COUNTER_LOOP.ClipName();
                m_distanceCounter.PostFix     = "m";
            }
            else if (mg_jr_ResultCounter.gameObject.name == "mg_jr_TotalCoinCount")
            {
                m_coinCounter = mg_jr_ResultCounter;
                Assert.NotNull(m_coinCounter, "coin conuter needed");
                m_coinCounter.SfxLoopName = mg_jr_Sound.COIN_COLLECT_LOOP.ClipName();
            }
        }
        m_flybyPenguin = GetComponentsInChildren <mg_jr_FlyByPenguin>(includeInactive: true)[0];
        Assert.NotNull(m_flybyPenguin, "fly by penguin needed");
        m_flybyPenguin.PassingMiddleOfScreen += OnFlyByPenguinPassingMiddle;
        m_gary = GetComponentInChildren <mg_jr_ResultGary>();
        Assert.NotNull(m_gary, "Gary is needed");
        active.MusicManager.SelectTrack(mg_jr_Sound.MENU_MUSIC_AMBIENT.ClipName());
        m_currentState = ResultScreenState.PENGUIN_FLYBY_START;
    }
Ejemplo n.º 3
0
 private void OnGarysBonusSpeechCompleted()
 {
     m_bonusRobotSmall.SetActive(value: true);
     m_currentState = ResultScreenState.WAITING_TO_CLOSE;
 }
Ejemplo n.º 4
0
 private void OnGarysDistanceSpeechCompleted()
 {
     MinigameManager.GetActive().PlaySFX(mg_jr_Sound.UI_GAMEOVER_SCREEN.ClipName());
     m_runCoinBarAnimator.SetTrigger("Slide");
     m_currentState = ResultScreenState.COINS_COLLECTED_FLYIN;
 }
Ejemplo n.º 5
0
    private void Update()
    {
        switch (m_currentState)
        {
        case ResultScreenState.WAITING_TO_SHOW:
            break;

        case ResultScreenState.FIRST_VISIBLE:
            break;

        case ResultScreenState.PENGUIN_FLYBY_START:
            MinigameManager.GetActive().PlaySFX(mg_jr_Sound.UI_GAMEOVER_SCREEN.ClipName());
            m_currentState = ResultScreenState.PENGUIN_FLYBY_AND_DISTANCE_COUNT;
            m_flybyPenguin.PerformFlyBy();
            break;

        case ResultScreenState.PENGUIN_FLYBY_AND_DISTANCE_COUNT:
        {
            if (!m_isDistanceCountCompleted || m_flybyPenguin.CurrentState != mg_jr_FlyByPenguin.FlyByState.COMPLETED)
            {
                break;
            }
            Animator component    = m_DistanceSparkleContainer.GetComponent <Animator>();
            int      num          = (int)m_gameLogic.Odometer.DistanceTravelledThisRun;
            int      bestDistance = m_gameLogic.MiniGame.PlayerStats.BestDistance;
            if (num >= bestDistance)
            {
                component.SetBool("Sparkle", value: true);
                Transform[] componentsInChildren = m_resultdistanceContainer.GetComponentsInChildren <Transform>(includeInactive: true);
                Transform[] array = componentsInChildren;
                foreach (Transform transform in array)
                {
                    if (transform.gameObject.name == "mg_jr_DistanceRibbon")
                    {
                        transform.gameObject.SetActive(value: true);
                    }
                }
            }
            else
            {
                component.SetBool("Sparkle", value: false);
                component.SetTrigger("SparkleOnce");
            }
            string thingToSay = ((localizer == null) ? "Keep practicing, you&apos;ll get it!" : localizer.GetTokenTranslation("Activity.MiniGames.ResultDialogue3"));
            if (num >= bestDistance)
            {
                thingToSay = ((localizer == null) ? "Gadzooks! What a record!" : localizer.GetTokenTranslation("Activity.MiniGames.ResultDialogue1"));
            }
            else if (num >= 100)
            {
                thingToSay = ((localizer == null) ? "Jumping jellyfish! What a flight!" : localizer.GetTokenTranslation("Activity.MiniGames.ResultDialogue2"));
            }
            m_gary.PerformSpeech(thingToSay, OnGarysDistanceSpeechCompleted);
            m_currentState = ResultScreenState.GARY_SPEECH;
            break;
        }

        case ResultScreenState.GARY_SPEECH:
            break;

        case ResultScreenState.COINS_COLLECTED_FLYIN:
            break;

        case ResultScreenState.COIN_COUNT:
            break;

        case ResultScreenState.BONUS_ROBOT_SPEECH:
            break;

        case ResultScreenState.WAITING_TO_CLOSE:
            break;

        default:
            Assert.IsTrue(condition: false, "Unhandled state while updating result screen");
            break;
        }
    }