private void Start() { restUI = GetComponentInParent <RestUI>(); shopItems = new List <GameObject>(); Hide(); }
private void Start() { restUI = GetComponentInParent <RestUI>(); items = new List <ItemData>(); }
private void Start() { restUI = GetComponentInParent <RestUI>(); shopItems = new List <GameObject>(); Hide(); }
private void Start() { restUI = GetComponentInParent <RestUI>(); items = new List <ItemData>(); }