public override void Init() { m_resourcesDB = new ResourcesDB(); m_resourceLoader = new ResourcesLoaderMgr(gameObject); }
private void FixedUpdate() { ResourcesLoaderMgr.Tick(); }
public override void Init() { m_resourcesDB = new ResourcesDB(); m_resourceLoader = new ResourcesLoaderMgr(gameObject); }
private void FixedUpdate() { ResourcesLoaderMgr.Tick(); }