Ejemplo n.º 1
0
 public GameObject LoadEffect(string name)
 {
     if (m_Effects.ContainsKey(name))
     {
         return(GameObject.Instantiate(m_Effects[name]));
     }
     else
     {
         GameObject go = mAssetFactory.LoadEffect(name);
         m_Effects.Add(name, go);
         go.transform.position = Vector3.up * -2f;
         return(GameObject.Instantiate(go));
     }
 }
Ejemplo n.º 2
0
 public GameObject LoadEffect(string name)
 {
     return(resourcesAssetFactory.LoadEffect(name));
 }