Ejemplo n.º 1
0
        public void Seed(Actor self)
        {
            var cell = Util.RandomWalk(self.Location, self.World.SharedRandom)
                       .Take(Info.MaxRange)
                       .SkipWhile(p => !self.World.Map.Contains(p) ||
                                  (resLayer.GetResourceType(p) == resourceType && resLayer.IsFull(p)))
                       .Cast <CPos?>().FirstOrDefault();

            if (cell != null && resLayer.CanSpawnResourceAt(resourceType, cell.Value))
            {
                resLayer.AddResource(resourceType, cell.Value, 1);
            }
        }
Ejemplo n.º 2
0
        protected override void Created(Actor self)
        {
            var resourcePoint = self.World.Map.CellContaining(self.CenterPosition) + new CVec(-1, 0);

            resourceLayer.AddResource(resourceType, resourcePoint, Info.Amount);
        }