Ejemplo n.º 1
0
        // -------------------------------------------------------------------
        // Public
        // -------------------------------------------------------------------
        public void Configure()
        {
            AudioCore.DynamicAudioSourceResource = ResourceKey.Create <GameObject>("Audio/DynamicAudioSource");
            AudioCore.MasterMixerResource        = ResourceKey.Create <AudioMixer>("Audio/MasterMixer");

            GameRuntimeData.RegisterData <RuntimeAudioData>();
        }