protected override void Init() { // 初始化ui windows资源定义 ResourceDefine resDefine = MLResourceManager.Instance.ResourceDefine; if (resDefine == null) { return; } resDefine.InitUIWindows(); }
public virtual void Init(ResourceDefine resourceDefine) { if (resourceDefine == null) { Debug.LogError("Need define resource object!"); return; } this.resourceDefine = resourceDefine; resourceDic = new Dictionary <string, ResourceInfo>(); }
public override void Init(ResourceDefine resourceDefine) { base.Init(resourceDefine); LoadABManifest(); }
public void InitResourceDefine(ResourceDefine resDefine) { resourceDefine = resDefine; resourceDefine.InitResPaths(); }