void StartEngine() { SetExceptionHandlers(); using (UltimaGame engine = new UltimaGame()) { Resolutions.SetWindowSize(engine.Window); engine.Run(); } ClearExceptionHandlers(); }
void StartEngine() { SetExceptionHandlers(); using (UltimaGame engine = new UltimaGame()) { Resolutions.SetWindowSize(engine.Window); engine.Run(); } ClearExceptionHandlers(); }