Ejemplo n.º 1
0
 public TilePlaceObjectState(TileMap tileMap)
 {
     allPrefabs                   = System.Array.ConvertAll(FindAssets.FindAllAssets("prefab"), item => (GameObject)item);
     prefabSelection              = new ResizableSelectionWindow(64);
     prefabSelection.onSelection += PrefabSelection;
     this.tileMap                 = tileMap;
 }
Ejemplo n.º 2
0
 public TileMaterialState()
 {
     allMaterials                   = System.Array.ConvertAll(FindAssets.FindAllAssets("material"), item => (Material)item);
     materialSelection              = new ResizableSelectionWindow(iconSize);
     materialSelection.onSelection += MaterialSelection;
 }