protected override void Init() { m_Guid_Dic = new Dictionary <uint, AltasConfig>(); data = ResBinReader.Read <AltasConfig_ARRAY>("AltasConfig"); for (int i = 0; i < data.Items.Count; i++) { m_Guid_Dic.Add(data.Items[i].LevelId, data.Items[i]); } }
protected override void Init() { m_Func_Dic = new Dictionary <uint, FuncParamConfig>(); data = ResBinReader.Read <FuncParamConfig_ARRAY>("FuncParamConfig"); for (int i = 0; i < data.Items.Count; i++) { m_Func_Dic.Add(data.Items[i].FuncId, data.Items[i]); } }
protected override void Init() { data = ResBinReader.Read <SignInConfig_ARRAY>("SignInConfig"); m_day_list = new List <uint>(); m_Configs = new Dictionary <uint, SignInConfig>(); for (int i = 0; i < data.Items.Count; i++) { m_day_list.Add(data.Items[i].DayId); m_Configs.Add(data.Items[i].DayId, data.Items[i]); } m_day_list.Sort(); }
protected override void Init() { m_config = ResBinReader.Read <LevelConfig_ARRAY>("LevelConfig"); SortConfig(); m_themeConfig = ResBinReader.Read <ThemeConfig_ARRAY>("ThemeConfig"); m_value = ResBinReader.Read <ValueConfig_ARRAY>("ValueConfig"); m_data = LevelLoader.Load(); if (m_data == null) { Debuger.Log(Tag, string.Empty, "m_data == null"); } CurPlayMode = GamePlayModule.Normal; }
public override void Process() { System.Action ac1 = () => { ResBinReader.Read <LevelConfig_ARRAY>("LevelConfig"); Progress++; }; System.Action ac2 = () => { ResBinReader.Read <ThemeConfig_ARRAY>("ThemeConfig"); Progress++; }; System.Action ac3 = () => { ResBinReader.Read <ValueConfig_ARRAY>("ValueConfig"); Progress++; }; System.Action ac4 = () => { ResBinReader.Read <LanguageConfig_ARRAY>("LanguageConfig"); Progress++; }; System.Action ac5 = () => { ResBinReader.Read <FuncParamConfig_ARRAY>("FuncParamConfig"); Progress++; }; System.Action ac6 = () => { ResBinReader.Read <SignInConfig_ARRAY>("SignInConfig"); Progress++; }; Loom.QueueOnMainThread(ac1); Loom.QueueOnMainThread(ac2); Loom.QueueOnMainThread(ac3); Loom.QueueOnMainThread(ac4); Loom.QueueOnMainThread(ac5); Loom.QueueOnMainThread(ac6); }
protected override void Init() { m_LanDic = new Dictionary <uint, LanguageConfig>(); m_Img_Dic = new Dictionary <int, ImgWrap>(); m_Txt_Dic = new Dictionary <int, TextWrap>(); data = ResBinReader.Read <LanguageConfig_ARRAY>("LanguageConfig"); LanguageConfig item; for (int i = 0; i < data.Items.Count; i++) { item = data.Items[i]; m_LanDic.Add(item.TxtId, item); } }