Ejemplo n.º 1
0
    public void addRequirenment(Requirenment _req)
    {
        requirenments.Add(_req);

        patience += _req.amount * patiencePerResource;
        reward   += _req.amount * rewardPerResource;
    }
Ejemplo n.º 2
0
    public void create(Requirenment req)
    {
        requirenment = req;

        amountLabel.text = requirenment.amount.ToString();
        GetComponent <UISprite>().spriteName = typeToSprite(req.type);
        GetComponent <UISprite>().MarkAsChanged();
    }
Ejemplo n.º 3
0
    void addRequirenment(Requirenment r)
    {
        GameObject req = NGUITools.AddChild(requirenmentsGrid.gameObject, requirenmentPrefab);
        //requirenmentsGrid. //mb add child

        var requirenment = req.GetComponent <RequirenmentController>();

        requirenment.create(r);
        requirenmentsGrid.Reposition();
    }