public void SlowEndGame(bool invocadorGanhou) { estadoAtual = estadoPartida.encerrada; RequestPC.terminarJogo(); Time.timeScale = 0.2f; Camera.main.transform.DOShakePosition(0.8f, 2); StartCoroutine(EncerrarPartida(invocadorGanhou)); }
public void AtivarMomentoCritico() { //avisa o mobile RequestPC.shakeDatAss(); jaAtivouChacoalhada = true; ParticlesController.instancia.EmitirParticulas("totemDesperation", 20, totemTransform.position); SoundMan.instancia.soundsDict["Explosion"].volume = 0.4f; SoundMan.instancia.EmitirSom("Explosion", 0.2f); }
void Start() { IPText.text = Network.player.ipAddress.ToString(); RequestPC.killDatServer(); }
public void RestartMatch() { RequestPC.killDatServer(); Application.LoadLevel(Application.loadedLevel); }