public async void RequestLogout(String id) { Req0004 req = new Req0004() { UserID = id }; Res0004 res = await GGTHubProxy.Invoke <Res0004>("RequestLogout", req); Packet0004Received?.Invoke(this, new Packet0004ReceivedEventArgs(req, res)); }
public Res0004 RequestLogout(Req0004 req) { Res0004 res = null; String UserStatus = Singleton <DatabaseService> .Instance.GetUserStatus(req.UserID); if (UserStatus.Equals("O")) { res = new Res0004() { Request = req, IsLogoutSuccess = false, Message = "로그인 상태가 아닙니다" }; } else { Boolean UserLoginUpdateResult = Singleton <DatabaseService> .Instance.UpdateUserLogout(req.UserID); if (UserLoginUpdateResult) { UserStatus = Singleton <DatabaseService> .Instance.GetUserStatus(req.UserID); if (UserStatus.Equals("O")) { res = new Res0004() { Request = req, IsLogoutSuccess = true, Message = "로그아웃 성공" } } ; else { res = new Res0004() { Request = req, IsLogoutSuccess = false, Message = "로그아웃에 성공했으나 DB 갱신 문제 발생" } }; } else { res = new Res0004() { Request = req, IsLogoutSuccess = false, Message = "로그아웃에 성공했으나 DB 갱신 문제 발생" }; } } return(res); }