Ejemplo n.º 1
0
        public override void Draw(GameTime gameTime)
        {
            if (State == GameState.Playing)
            {
                if (Texture == null)
                {
                    Representation.RefreshTexture();
                    Texture = Representation.CurrentTexture;
                }

                Sprite.Begin();
                Sprite.Draw(Texture, Position, Color.Yellow);
                Sprite.End();
            }

            base.Draw(gameTime);
        }