Ejemplo n.º 1
0
        private IEnumerable <(Player, TimeSpan)> GetTaunts(TimeSpan start, TimeSpan end, IEnumerable <Player> alive, Replay replay)
        {
            IEnumerable <GameEvent> gameEvents = replay.GameEvents.Where(e => replayHelper.IsWithin(e.TimeSpan, start, end));

            foreach (IGrouping <Player, GameEvent> events in gameEvents.Where(e => replayHelper.IsHearthStone(replay, e)).GroupBy(e => e.player))
            {
                // May need to also find click events within the same time frame to confirm legitimate bstepping
                var bsteps = events.GroupBy(cmd => cmd.TimeSpan).Where(g => g.Count() > 3);

                if (bsteps.Any() && alive.Contains(events.Key))
                {
                    yield return(events.Key, bsteps.Max(x => x.Key));
                }
            }

            foreach (IGrouping <Player, GameEvent> events in gameEvents.Where(e => replayHelper.IsTaunt(replay, e)).GroupBy(e => e.player))
            {
                if (alive.Contains(events.Key))
                {
                    yield return(events.Key, events.Max(t => t.TimeSpan));
                }
            }

            foreach (IGrouping <Player, GameEvent> events in gameEvents.Where(e => replayHelper.IsDance(replay, e)).GroupBy(e => e.player))
            {
                if (alive.Contains(events.Key))
                {
                    yield return(events.Key, events.Max(t => t.TimeSpan));
                }
            }
        }
Ejemplo n.º 2
0
        private void PrintTaunting(Replay replay, TimeSpan timer)
        {
            IEnumerable <IGrouping <Player, GameEvent> > playerCommands = replay.GameEvents
                                                                          .Where(gameEvent => replayHelper.IsTaunt(replay, gameEvent) && replayHelper.IsWithin(gameEvent.TimeSpan, timer, timer.Add(TimeSpan.FromSeconds(2))))
                                                                          .GroupBy(e => e.player);

            foreach (var commands in playerCommands)
            {
                logger.LogDebug($"Taunting: {commands.Key.HeroId}:{commands.Count()}");
            }
        }