Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            var emailResult = UnverifiedEmail.Create("*****@*****.**");


            emailResult.Match(
                Succ: email =>
            {
                SendResetPasswordLink(email);

                Console.WriteLine("Email valid.");
                return(Unit.Default);
            },
                Fail: ex =>
            {
                Console.WriteLine($"Email invalid because: {ex.Message}");
                return(Unit.Default);
            }
                );


            var replayResult = Replay.CreateBody("My response is the best");


            replayResult.Match(
                Succ: replay =>
            {
                Console.WriteLine("Replay valid.");
                return(Unit.Default);
            },
                Fail: ex =>
            {
                Console.WriteLine($"Replay invalid because: {ex.Message}");
                return(Unit.Default);
            }
                );


            Console.ReadLine();
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            var emailResult = UnverifiedEmail.Create("*****@*****.**");


            emailResult.Match(
                Succ: email =>
            {
                SendResetPasswordLink(email);

                Console.WriteLine("Email address is valid.");
                return(Unit.Default);
            },
                Fail: ex =>
            {
                Console.WriteLine($"Email adress is invalid. Reason: {ex.Message}");
                return(Unit.Default);
            }
                );


            var replayResult = Replay.CreateBody("MyRespondForQuestion");


            replayResult.Match(
                Succ: replay =>
            {
                Console.WriteLine("Replay address is valid.");
                return(Unit.Default);
            },
                Fail: ex =>
            {
                Console.WriteLine($"Invalid replay address. Reason: {ex.Message}");
                return(Unit.Default);
            }
                );


            Console.ReadLine();
        }