void Start()
    {
        mainCamera = GameObject.FindGameObjectWithTag(TagManager.MAIN_CAMERA);
        cameraControl = mainCamera.GetComponent<CameraControl>();
        hudLogic = GameObject.FindGameObjectWithTag(TagManager.GAME_CONTROLLER).GetComponent<ReplacementHUDLogic>();
        playerControl = GameObject.FindGameObjectWithTag(TagManager.PLAYER).GetComponent<PlayerControl>();

        rotationSpeed = 6f;
        inTrigger = false;
    }
    void Start()
    {
        player = GameObject.FindGameObjectWithTag(TagManager.PLAYER);
        mainCamera = GameObject.FindGameObjectWithTag(TagManager.MAIN_CAMERA);
        cameraControl = mainCamera.GetComponent<Camera_Escape>();
        hudLogic = GameObject.FindGameObjectWithTag(TagManager.GAME_CONTROLLER).GetComponent<ReplacementHUDLogic>();
        playerMovement = player.GetComponent<PLayerMovement>();
        playerAutomaticMovement = player.GetComponent<AutomaticMovement>();

        rotationSpeed = 6f;
        inTrigger = false;
    }