public override void OnInspectorGUI() { RepeatingCircuit myScript = (RepeatingCircuit)target; if (GUILayout.Button("Activate")) { myScript.Activate(); } DrawDefaultInspector(); }
private void Awake() { circuit = GetComponent <RepeatingCircuit>(); }
public override void OnInspectorGUI() { RepeatingCircuit myScript = (RepeatingCircuit)target; if (GUILayout.Button("Activate")) { myScript.Activate(); } DrawDefaultInspector(); }
private void Awake() { circuit = GetComponent <RepeatingCircuit>(); }