public void DrawBox( int x, int y, int width, int height) { var renderer = new Renderer3d(); renderer.DrawBox( x, y, width, height, 0); }
public EntityHandler( MessageHub messageHub, MovementHandler movementHandler, SensorHandler sensorHandler, WeaponHandler weaponHandler, Renderer2d renderer2d, // todo: RenderFactory.GetRenderers? Renderer3d renderer3d, SensorRenderer sensorRenderer) { _messageHub = messageHub; _sensorHandler = sensorHandler; _weaponHandler = weaponHandler; _2dRenderer = renderer2d; _3dRenderer = renderer3d; _sensorRenderer = sensorRenderer; _movementHandler = movementHandler; }