Ejemplo n.º 1
0
 public void Continue()
 {
     FinishBackground.SetActive(false);
     toolbar.SetActive(true);
     foreach (Transform child in Parent.transform)
     {
         GameObject.Destroy(child.gameObject);
     }
     Paint.gameObject.SetActive(true);
     Paint.GetComponent <RenderTexturePainter>().activerScissor();
 }