Ejemplo n.º 1
0
    public override void Update()
    {
        switch (this.m_eBundleDownState)
        {
        case ReincarnationSuccessDlg.eBUNDLEDOWNSTATE.eBUNDLEDOWNSTATE_DOWNING:
            if (null != NrTSingleton <UIImageBundleManager> .Instance.GetTexture(this.m_strBaseFaceImageKey) && null != NrTSingleton <UIImageBundleManager> .Instance.GetTexture(this.m_strNewFaceImageKey))
            {
                this.SetFaceTexture("fx_face_base", this.m_strBaseFaceImageKey);
                this.SetFaceTexture("fx_face_new", this.m_strNewFaceImageKey);
                this.m_eBundleDownState = ReincarnationSuccessDlg.eBUNDLEDOWNSTATE.eBUNDLEDOWNSTATE_DOWNCOMPLTE;
                if (TsPlatform.IsMobile && TsPlatform.IsEditor)
                {
                    NrTSingleton <NkClientLogic> .Instance.SetEditorShaderConvert(ref this.m_goEffect);
                }
                this.m_goEffect.SetActive(true);
            }
            break;

        case ReincarnationSuccessDlg.eBUNDLEDOWNSTATE.eBUNDLEDOWNSTATE_DOWNCOMPLTE:
        {
            Animation componentInChildren = this.m_goEffect.GetComponentInChildren <Animation>();
            if (componentInChildren != null && !componentInChildren.isPlaying)
            {
                this.m_eBundleDownState = ReincarnationSuccessDlg.eBUNDLEDOWNSTATE.eBUNDLEDOWNSTATE_OK;
            }
            break;
        }

        case ReincarnationSuccessDlg.eBUNDLEDOWNSTATE.eBUNDLEDOWNSTATE_OK:
            this.SkipEffect();
            base.CloseNow();
            break;
        }
    }
Ejemplo n.º 2
0
 private void SetTextureBundle()
 {
     this.SetTextureBundleSub(this.m_iBaseCharKind, out this.m_strBaseFaceImageKey);
     this.SetTextureBundleSub(this.m_iNewCharKind, out this.m_strNewFaceImageKey);
     this.m_eBundleDownState = ReincarnationSuccessDlg.eBUNDLEDOWNSTATE.eBUNDLEDOWNSTATE_DOWNING;
 }