Ejemplo n.º 1
0
        /// <summary>
        /// Registers a thing in the Thing Registry. Only things that does not have an owner can register with the Thing Registry.
        /// Things that have an owner should call <see cref="UpdateThing(string, string, string, MetaDataTag[], UpdateEventHandler, object)"/>
        /// to update its meta-data in the Thing Registry, if the meta-data has changed.
        /// </summary>
        /// <param name="SelfOwned">If the thing is owned by itself.</param>
        /// <param name="NodeId">Node ID of thing, if behind a concentrator.</param>
        /// <param name="SourceId">Source ID of thing, if behind a concentrator.</param>
        /// <param name="Partition">Partition of thing, if behind a concentrator.</param>
        /// <param name="MetaDataTags">Meta-data tags to register with the registry.</param>
        /// <param name="Callback">Callback method to call when response is returned.</param>
        /// <param name="State">State object to pass on to the callback method.</param>
        public void RegisterThing(bool SelfOwned, string NodeId, string SourceId, string Partition, MetaDataTag[] MetaDataTags,
                                  RegistrationEventHandler Callback, object State)
        {
            StringBuilder Request = new StringBuilder();

            Request.Append("<register xmlns='");
            Request.Append(NamespaceDiscovery);

            this.AddNodeInfo(Request, NodeId, SourceId, Partition);

            if (SelfOwned)
            {
                Request.Append("' selfOwned='true");
            }

            Request.Append("'>");

            string RegistryAddress = this.AddTags(Request, MetaDataTags, this.thingRegistryAddress);

            Request.Append("</register>");

            this.client.SendIqSet(RegistryAddress, Request.ToString(), (sender, e) =>
            {
                if (Callback != null)
                {
                    XmlElement E    = e.FirstElement;
                    string OwnerJid = string.Empty;
                    bool IsPublic   = false;

                    if (e.Ok && E != null && E.LocalName == "claimed" && E.NamespaceURI == NamespaceDiscovery)
                    {
                        OwnerJid = XML.Attribute(E, "jid");
                        IsPublic = XML.Attribute(E, "public", false);

                        if (string.IsNullOrEmpty(NodeId) && string.IsNullOrEmpty(SourceId) && string.IsNullOrEmpty(Partition) &&
                            this.client.TryGetExtension(typeof(ProvisioningClient), out IXmppExtension Extension) &&
                            Extension is ProvisioningClient ProvisioningClient)
                        {
                            ProvisioningClient.OwnerJid = OwnerJid;
                        }
                    }

                    RegistrationEventArgs e2 = new RegistrationEventArgs(e, State, OwnerJid, IsPublic);

                    try
                    {
                        Callback(this, e2);
                    }
                    catch (Exception ex)
                    {
                        Log.Critical(ex);
                    }
                }
            }, null);
        }
Ejemplo n.º 2
0
 /// <summary>
 /// Registers a thing in the Thing Registry. Only things that does not have an owner can register with the Thing Registry.
 /// Things that have an owner should call <see cref="UpdateThing(string, string, string, MetaDataTag[], UpdateEventHandler, object)"/>
 /// to update its meta-data in the Thing Registry, if the meta-data has changed.
 /// </summary>
 /// <param name="NodeId">Node ID of thing, if behind a concentrator.</param>
 /// <param name="SourceId">Source ID of thing, if behind a concentrator.</param>
 /// <param name="Partition">Partition of thing, if behind a concentrator.</param>
 /// <param name="MetaDataTags">Meta-data tags to register with the registry.</param>
 /// <param name="Callback">Callback method to call when response is returned.</param>
 /// <param name="State">State object to pass on to the callback method.</param>
 public void RegisterThing(string NodeId, string SourceId, string Partition, MetaDataTag[] MetaDataTags,
                           RegistrationEventHandler Callback, object State)
 {
     this.RegisterThing(false, NodeId, SourceId, Partition, MetaDataTags, Callback, State);
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Registers a thing in the Thing Registry. Only things that does not have an owner can register with the Thing Registry.
 /// Things that have an owner should call <see cref="UpdateThing(string, string, MetaDataTag[], UpdateEventHandler, object)"/>
 /// to update its meta-data in the Thing Registry, if the meta-data has changed.
 /// </summary>
 /// <param name="SelfOwned">If the thing is owned by itself.</param>
 /// <param name="NodeId">Node ID of thing, if behind a concentrator.</param>
 /// <param name="SourceId">Source ID of thing, if behind a concentrator.</param>
 /// <param name="MetaDataTags">Meta-data tags to register with the registry.</param>
 /// <param name="Callback">Callback method to call when response is returned.</param>
 /// <param name="State">State object to pass on to the callback method.</param>
 public void RegisterThing(bool SelfOwned, string NodeId, string SourceId, MetaDataTag[] MetaDataTags,
                           RegistrationEventHandler Callback, object State)
 {
     this.RegisterThing(SelfOwned, NodeId, SourceId, string.Empty, MetaDataTags, Callback, State);
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Registers a thing in the Thing Registry. Only things that does not have an owner can register with the Thing Registry.
 /// Things that have an owner should call <see cref="UpdateThing(string, MetaDataTag[], UpdateEventHandler, object)"/> to
 /// update its meta-data in the Thing Registry, if the meta-data has changed.
 /// </summary>
 /// <param name="NodeId">Node ID of thing, if behind a concentrator.</param>
 /// <param name="MetaDataTags">Meta-data tags to register with the registry.</param>
 /// <param name="Callback">Callback method to call when response is returned.</param>
 /// <param name="State">State object to pass on to the callback method.</param>
 public void RegisterThing(string NodeId, MetaDataTag[] MetaDataTags, RegistrationEventHandler Callback, object State)
 {
     this.RegisterThing(false, NodeId, string.Empty, string.Empty, MetaDataTags, Callback, State);
 }