Ejemplo n.º 1
0
    public override void Move(RegisterSwipe.Swipes swipeDir)
    {
        if (neutralPosSpikedFloor && swipeDir == RegisterSwipe.Swipes.down)
        {
            anim.SetBool("lowerSpikes", true);
        }

        if (swipeDir == RegisterSwipe.Swipes.right && leftPos)
        {
            anim.SetBool("moveRight", true);
            moved = true;
        }
        else if (swipeDir == RegisterSwipe.Swipes.left && rightPos)
        {
            anim.SetBool("moveLeft", true);
            moved = true;
        }
        else if (swipeDir == RegisterSwipe.Swipes.up && bottomPos)
        {
            anim.SetBool("moveUp", true);
            moved = true;
        }
        else if (swipeDir == RegisterSwipe.Swipes.down && topPos)
        {
            anim.SetBool("moveDown", true);
            moved = true;
        }
    }
Ejemplo n.º 2
0
 public override void Move(RegisterSwipe.Swipes swipeDir)
 {
     if (swipeDir == RegisterSwipe.Swipes.tap && playerInRange)
     {
         anim.SetBool("jump", true);
         playerMovement.PlayerJump(transform.position.z + 4);
         Destroy(gameObject, 3f);
     }
 }
Ejemplo n.º 3
0
 public override void Move(RegisterSwipe.Swipes swipeDir)
 {
     if (swipeDir == RegisterSwipe.Swipes.hold)
     {
         iceMeltTime += 0.03f;
         anim.SetFloat("touchHold", iceMeltTime);
         LowerHeight();
         if (iceMeltTime >= 1f)
         {
             GetComponent <ChangePlayerPass>().PlayerPass();
             gameObject.SetActive(false);
         }
     }
 }
Ejemplo n.º 4
0
 public override void Move(RegisterSwipe.Swipes swipeDir)
 {
     if (swipeDir == RegisterSwipe.Swipes.right)
     {
         Throw(200);
         GetComponent <ChangePlayerPass>().PlayerPass();
         Destroy(gameObject, 2f);
     }
     else if (swipeDir == RegisterSwipe.Swipes.left)
     {
         Throw(-200);
         GetComponent <ChangePlayerPass>().PlayerPass();
         Destroy(gameObject, 2f);
     }
 }
Ejemplo n.º 5
0
 public virtual void Move(RegisterSwipe.Swipes swipeDir)
 {
 }