Ejemplo n.º 1
0
        //#####################################################################################
        // 수신된 메세지 처리

        private void WhenRspRegisterCompany(NetMessageStream msg)
        {
            RegisterCompanyResults result = (RegisterCompanyResults)msg.ReadInt32();
            string name = msg.ReadString();


            if (m_registerCompanyCallback != null)
            {
                m_registerCompanyCallback(result);
                m_registerCompanyCallback = null;
            }
        }
Ejemplo n.º 2
0
        //#####################################################################################
        // 수신된 메세지 처리

        private NetMessage WhenReqRegisterCompany(ServerVisitor client, NetMessageStream msg)
        {
            string userName    = msg.ReadData <string>();
            string companyName = msg.ReadData <string>().Trim();


            RegisterCompanyResults result = RegisterCompanyResults.Fail_Unauthorized;


            // 인증
            var user = this.UserDirector.GetLoginUser(client.ID);

            if (user != null && user.Name == userName)
            {
                user = this.UserDirector.GetAccount(user.Name);

                if (user != null)
                {
                    // 이름이 너무 길면 실패
                    if (companyName.Length > GameValues.MaxCompanyNameLength)
                    {
                        result = RegisterCompanyResults.Fail_InvalidName;
                    }
                    // 등록비가 없으면 실패
                    else if (user.Resource < GameValues.CompanyRegistrationFee)
                    {
                        result = RegisterCompanyResults.Fail_NotEnoughResource;
                    }
                    // 이름이 중복되면 실패
                    else if (this.CompanyExists(companyName))
                    {
                        result = RegisterCompanyResults.Fail_AlreadyExist;
                    }
                    else
                    {
                        // 등록비 차감
                        user.Resource -= GameValues.CompanyRegistrationFee;

                        // 목록에 등록
                        m_companyList.Add(new Company()
                        {
                            Name  = companyName,
                            Owner = user.Name,
                        });

                        // 유저의 회사 목록에 등록
                        user.Companies.Add(companyName);


                        // 성공
                        result = RegisterCompanyResults.Success;
                    }
                }
            }


            // 등록 결과 알림
            NetMessageStream writer = new NetMessageStream();

            writer.WriteData((int)result);
            writer.WriteData(companyName);

            return(writer.CreateMessage((int)MessageTypes.Rsp_RegisterCompany));
        }