public Fighter(ActGame game, Rectangle ValidRect, Bullet template, RegisterBulletFunc RegisterBullet) { this.ValidRect = ValidRect; this.game = game; this.template = template; this.RegisterBullet = RegisterBullet; }
public Fighter(ActGame game, Rectangle ValidRect, Bullet template, RegisterBulletFunc RegisterBullet) { this.ValidRect = ValidRect; this.game = game; this.template = template; this.RegisterBullet = RegisterBullet; }