public void LoadStones() { Reds.Add(FormGame.Red_Kamen_01); Reds.Add(FormGame.Red_Kamen_02); Reds.Add(FormGame.Red_Kamen_03); Reds.Add(FormGame.Red_Kamen_04); Reds.Add(FormGame.Red_Kamen_05); Reds.Add(FormGame.Red_Kamen_06); Reds.Add(FormGame.Red_Kamen_07); Reds.Add(FormGame.Red_Kamen_08); Reds.Add(FormGame.Red_Kamen_09); Reds.Add(FormGame.Red_Kamen_10); Reds.Add(FormGame.Red_Kamen_11); Reds.Add(FormGame.Red_Kamen_12); Blues.Add(FormGame.Blue_Kamen_01); Blues.Add(FormGame.Blue_Kamen_02); Blues.Add(FormGame.Blue_Kamen_03); Blues.Add(FormGame.Blue_Kamen_04); Blues.Add(FormGame.Blue_Kamen_05); Blues.Add(FormGame.Blue_Kamen_06); Blues.Add(FormGame.Blue_Kamen_07); Blues.Add(FormGame.Blue_Kamen_08); Blues.Add(FormGame.Blue_Kamen_09); Blues.Add(FormGame.Blue_Kamen_10); Blues.Add(FormGame.Blue_Kamen_11); Blues.Add(FormGame.Blue_Kamen_12); }
public bool TestPattern(Point center, MapRecord map) { try { bool bluesOk; bool redsOk; if (Relativ) { bluesOk = Blues.All(entry => GetCell(map, entry.X + center.X, entry.Y + center.Y).Walkable && !GetCell(map, entry.X + center.X, entry.Y + center.Y).NonWalkableDuringFight); redsOk = Reds.All(entry => GetCell(map, entry.X + center.X, entry.Y + center.Y).Walkable && !GetCell(map, entry.X + center.X, entry.Y + center.Y).NonWalkableDuringFight); } else { bluesOk = Blues.All(entry => GetCell(map, entry.X, entry.Y).Walkable && !GetCell(map, entry.X, entry.Y).NonWalkableDuringFight); redsOk = Reds.All(entry => GetCell(map, entry.X, entry.Y).Walkable && !GetCell(map, entry.X, entry.Y).NonWalkableDuringFight); } return(bluesOk && redsOk); } catch (Exception) { return(false); } }
public void Delete(Button stone, Rectangle field) { Point skoceny; int puvodniRow = Grid.GetRow(stone); int puvodniColum = Grid.GetColumn(stone); int novyRow = Grid.GetRow(field); int novyColum = Grid.GetColumn(field); //string barva = kamen.Name.Split('_')[0]; skoceny = new Point((puvodniColum + novyColum) / 2, (puvodniRow + novyRow) / 2); foreach (Button item in Reds) { if (Grid.GetRow(item) == skoceny.Y && Grid.GetColumn(item) == skoceny.X) { Reds.Remove(item); item.Visibility = Visibility.Hidden; return; } } foreach (Button item in Blues) { if (Grid.GetRow(item) == skoceny.Y && Grid.GetColumn(item) == skoceny.X) { Blues.Remove(item); item.Visibility = Visibility.Hidden; return; } } }
public void Reset() { Reds.Clear(); Blacks.Clear(); JumpRequiredRed = false; JumpRequiredBlack = false; Player = "Red"; Array.Clear(GameBoard, 0, GameBoard.Length); int id = 0; for (int row = 0; row < 3; row++) { for (int col = 0; col < 8; col += 2) { int index = row % 2 == 0 ? col + 1 + 8 * row : col + 8 * row; Piece black = new Piece(row, index % 8, 'B', 'B', id); Piece red = new Piece(7 - row, 7 - index % 8, 'R', 'R', id); GameBoard[black.Row, black.ColInt] = black; Blacks.Add(black); GameBoard[red.Row, red.ColInt] = red; Reds.Add(red); id++; } } }
public void DeletePiece() { if (Player == "Red") { Remove = 0; foreach (Piece black in Blacks) { if (GameBoard[(Row + TargetRow) / 2, (Col + TargetCol) / 2].ID == black.ID) { break; } Remove++; } Blacks.RemoveAt(Remove); } else if (Player == "Black") { Remove = 0; foreach (Piece red in Reds) { if (GameBoard[(Row + TargetRow) / 2, (Col + TargetCol) / 2].ID == red.ID) { break; } Remove++; } Reds.RemoveAt(Remove); } }
public void CheckWinner() { Player = !Reds.Any() ? "Black" : "Red"; }
public bool CheckGameOver() { return(!Reds.Any() || !Blacks.Any()); }
/// <summary> /// Copies this instance's RGB arrays to the RGB arrays of another instance. /// </summary> /// <param name="copyTo"></param> public void CopyTo(PaletteSet copyTo) { Reds.CopyTo(copyTo.Reds, 0); Greens.CopyTo(copyTo.Greens, 0); Blues.CopyTo(copyTo.Blues, 0); }