void OnGUI() { Rect rect = RectifyScreenGUI.calcRect(new Rect(0, 0, RectifyScreenGUI.widthScreen, RectifyScreenGUI.heightScreen)); GUILayout.BeginArea(rect); { Rect lablRect = RectifyScreenGUI.calcRect(new Rect(RectifyScreenGUI.widthScreen * 0.5f, RectifyScreenGUI.heightScreen * 0.2f, 64, 64)); GUI.Label(lablRect, "Pause"); } { Rect btnRect = RectifyScreenGUI.calcRect(new Rect(0, RectifyScreenGUI.heightScreen * 0.3f, RectifyScreenGUI.widthScreen, 64)); if (GUI.Button(btnRect, "return")) { NotificationCenter.DefaultCenter.PostNotification(this, "OnEndGamePause"); } } { Rect btnRect = RectifyScreenGUI.calcRect(new Rect(0, RectifyScreenGUI.heightScreen * 0.5f, RectifyScreenGUI.widthScreen, 64)); if (GUI.Button(btnRect, "replay")) { Application.LoadLevel("scene"); } } GUILayout.EndArea(); }
void OnGUI() { Rect rect = RectifyScreenGUI.calcRect(new Rect(0, 0, RectifyScreenGUI.widthScreen, RectifyScreenGUI.heightScreen)); GUILayout.BeginArea(rect); { Rect lablRect = RectifyScreenGUI.calcRect(new Rect(RectifyScreenGUI.widthScreen * 0.5f, RectifyScreenGUI.heightScreen * 0.2f, 64, 64)); GUI.Label(lablRect, "GameStart"); } { Rect btnRect = RectifyScreenGUI.calcRect(new Rect(0, RectifyScreenGUI.heightScreen * 0.5f, RectifyScreenGUI.widthScreen, 64)); if (GUI.Button(btnRect, "start")) { NotificationCenter.DefaultCenter.PostNotification(this, "OnEndGameBegin"); } } GUILayout.EndArea(); }
void OnGUI() { Rect rect = RectifyScreenGUI.calcRect(new Rect(0, 0, RectifyScreenGUI.widthScreen, RectifyScreenGUI.heightScreen)); GUILayout.BeginArea(rect); { Rect lablRect = RectifyScreenGUI.calcRect(new Rect(RectifyScreenGUI.widthScreen * 0.5f, RectifyScreenGUI.heightScreen * 0.2f, 64, 64)); GUI.Label(lablRect, "GameOver"); } { Rect btnRect = RectifyScreenGUI.calcRect(new Rect(0, RectifyScreenGUI.heightScreen * 0.5f, RectifyScreenGUI.widthScreen, 64)); if (GUI.Button(btnRect, "retry")) { Application.LoadLevel("scene"); } } GUILayout.EndArea(); }