bool addNewRectangle()
    {
        Edge     curEdge      = freeEdges[Randomiser.intBetween(0, freeEdges.Count / 2)];
        Junction junction     = new Junction(Randomiser.pointOnEdge(curEdge), curEdge.axisDirection);
        Vector3  measurePoint = junction.position + 0.2f * curEdge.axisDirection;

        if (!checkJunction(measurePoint))
        {
            return(false);
        }
        int distanceAlongEdge = Mathf.Min(
            Randomiser.measureDistance(measurePoint, GenericUtils.rotateClockwise(curEdge.axisDirection), maxLengthR / 2),
            Randomiser.measureDistance(measurePoint, -1 * GenericUtils.rotateClockwise(curEdge.axisDirection), maxLengthR / 2)
            );

        if (distanceAlongEdge * 2 < minLengthR)
        {
            return(false);
        }
        int distanceAlongAxis = Randomiser.measureDistance(measurePoint, curEdge.axisDirection, maxLengthR);

        if (distanceAlongAxis * 2 < minLengthR)
        {
            return(false);
        }
        distanceAlongAxis = Randomiser.clampInRange(distanceAlongAxis, minLengthR, (int)(distanceAlongEdge * 2));
        RectangleFoundation rect = RectangleFromJunction(junction, curEdge.axisDirection, distanceAlongEdge * 2, distanceAlongAxis);

        if (!checkRectangleConsistency(rect))
        {
            rect.delete();
            return(false);
        }
        if (!checkOverlaps(rect))
        {
            rect.delete();
            return(false);
        }
        updateLists(rect, curEdge, junction, rectangles, true, true);
        return(true);
    }