Ejemplo n.º 1
0
        static void TestUpdater()
        {
            Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > > testBody = Test.Tester.MakeRandomBody();
            Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > > updatedBody;

            RecordUpdater5.update bodyUpdater = new RecordUpdater5.update();
            bodyUpdater.__arg0 = testBody;
            bodyUpdater.__arg1 = 1f;
            bodyUpdater.Run();
            updatedBody = bodyUpdater.__res.Value;
        }
Ejemplo n.º 2
0
        public void Run()
        {
            int __ruleIndex = 0;

            __res          = new __MetaCnvResult <Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > > >();
            __res.Value    = default(Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > >);
            __res.HasValue = false;
            switch (__ruleIndex)
            {
            case 0:
            {
                Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > > entity  = default(Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > >);
                Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > > entity1 = default(Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > >);
                float dt = default(float);
                entity = __arg0;
                dt     = __arg1;
                RecordUpdater5.update __tmp0 = new RecordUpdater5.update();
                __tmp0.__arg0 = entity;
                __tmp0.__arg1 = dt;
                __tmp0.Run();
                if (!(__tmp0.__res.HasValue))
                {
                    goto default;
                }
                __MetaCnvResult <Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > > > __tmp1 = __tmp0.__res;
                Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Tuple <Tuple <float, float>, Unit> > > __tmp2 = __tmp1.Value;
                entity1        = __tmp2;
                __res.HasValue = true;
                __res.Value    = entity1;
                break;
            }

            default:
                break;
            }
        }