Ejemplo n.º 1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.RE_ServerSettingsOverlay = ((RealEstate.Overlays.ServerSettingsOverlay)(target));

            #line 6 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.RE_ServerSettingsOverlay.Loaded += new System.Windows.RoutedEventHandler(this.RE_ServerSettingsOverlay_Loaded);

            #line default
            #line hidden

            #line 6 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.RE_ServerSettingsOverlay.Closed += new System.EventHandler(this.RE_ServerSettingsOverlay_Closed);

            #line default
            #line hidden
                return;

            case 2:
                this.TB_IPOctet1 = ((System.Windows.Controls.TextBox)(target));

            #line 30 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.TB_IPOctet1.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);

            #line default
            #line hidden
                return;

            case 3:
                this.TB_IPOctet2 = ((System.Windows.Controls.TextBox)(target));

            #line 32 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.TB_IPOctet2.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);

            #line default
            #line hidden
                return;

            case 4:
                this.TB_IPOctet3 = ((System.Windows.Controls.TextBox)(target));

            #line 34 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.TB_IPOctet3.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);

            #line default
            #line hidden
                return;

            case 5:

            #line 35 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                ((System.Windows.Controls.TextBlock)(target)).PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);

            #line default
            #line hidden
                return;

            case 6:
                this.TB_IPOctet4 = ((System.Windows.Controls.TextBox)(target));

            #line 36 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.TB_IPOctet4.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);

            #line default
            #line hidden
                return;

            case 7:
                this.TB_Port = ((System.Windows.Controls.TextBox)(target));

            #line 38 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.TB_Port.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.PortValidation);

            #line default
            #line hidden
                return;

            case 8:
                this.TB_Username = ((System.Windows.Controls.TextBox)(target));
                return;

            case 9:
                this.PB_Password = ((System.Windows.Controls.PasswordBox)(target));
                return;

            case 10:
                this.TB_Database = ((System.Windows.Controls.TextBox)(target));
                return;

            case 11:
                this.B_ServerStatus = ((System.Windows.Controls.Border)(target));

            #line 50 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.B_ServerStatus.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.B_ServerStatus_MouseDown);

            #line default
            #line hidden
                return;

            case 12:
                this.BT_SaveAndClose = ((System.Windows.Controls.Button)(target));

            #line 87 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
                this.BT_SaveAndClose.Click += new System.Windows.RoutedEventHandler(this.BT_SaveAndClose_Click);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.RE_ServerSettingsOverlay = ((RealEstate.Overlays.ServerSettingsOverlay)(target));
     
     #line 6 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.RE_ServerSettingsOverlay.Loaded += new System.Windows.RoutedEventHandler(this.RE_ServerSettingsOverlay_Loaded);
     
     #line default
     #line hidden
     
     #line 6 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.RE_ServerSettingsOverlay.Closed += new System.EventHandler(this.RE_ServerSettingsOverlay_Closed);
     
     #line default
     #line hidden
     return;
     case 2:
     this.TB_IPOctet1 = ((System.Windows.Controls.TextBox)(target));
     
     #line 30 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.TB_IPOctet1.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);
     
     #line default
     #line hidden
     return;
     case 3:
     this.TB_IPOctet2 = ((System.Windows.Controls.TextBox)(target));
     
     #line 32 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.TB_IPOctet2.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);
     
     #line default
     #line hidden
     return;
     case 4:
     this.TB_IPOctet3 = ((System.Windows.Controls.TextBox)(target));
     
     #line 34 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.TB_IPOctet3.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);
     
     #line default
     #line hidden
     return;
     case 5:
     
     #line 35 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     ((System.Windows.Controls.TextBlock)(target)).PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);
     
     #line default
     #line hidden
     return;
     case 6:
     this.TB_IPOctet4 = ((System.Windows.Controls.TextBox)(target));
     
     #line 36 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.TB_IPOctet4.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.IPOctetValidation);
     
     #line default
     #line hidden
     return;
     case 7:
     this.TB_Port = ((System.Windows.Controls.TextBox)(target));
     
     #line 38 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.TB_Port.PreviewTextInput += new System.Windows.Input.TextCompositionEventHandler(this.PortValidation);
     
     #line default
     #line hidden
     return;
     case 8:
     this.TB_Username = ((System.Windows.Controls.TextBox)(target));
     return;
     case 9:
     this.PB_Password = ((System.Windows.Controls.PasswordBox)(target));
     return;
     case 10:
     this.TB_Database = ((System.Windows.Controls.TextBox)(target));
     return;
     case 11:
     this.B_ServerStatus = ((System.Windows.Controls.Border)(target));
     
     #line 50 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.B_ServerStatus.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.B_ServerStatus_MouseDown);
     
     #line default
     #line hidden
     return;
     case 12:
     this.BT_SaveAndClose = ((System.Windows.Controls.Button)(target));
     
     #line 87 "..\..\..\..\Overlays\ServerSettings\ServerSettingsOverlay.xaml"
     this.BT_SaveAndClose.Click += new System.Windows.RoutedEventHandler(this.BT_SaveAndClose_Click);
     
     #line default
     #line hidden
     return;
     }
     this._contentLoaded = true;
 }