Ejemplo n.º 1
0
        /// <summary>
        /// Processes the commands in the RdlCommandGroup.
        /// </summary>
        /// <param name="server">The current server instance.</param>
        /// <param name="commands">The RdlCommandGroup containing the commands to process.</param>
        public override void ProcessCommands(Server server, RdlCommandGroup commands)
        {
            if (String.IsNullOrEmpty(commands.AuthKey))
            {
                // If authkey is null but a login command exists then process the login command.
                // Check for a login command.
                var cmds = commands.Where(c => c.TypeName == KnownCommands.Login ||
                                          c.TypeName == KnownCommands.Heartbeat ||
                                          c.TypeName == KnownCommands.ForgotPassword ||
                                          c.TypeName == KnownCommands.SignUp);
                if (cmds != null)
                {
                    foreach (var cmd in cmds)
                    {
                        CommandManager.ProcessCommand(server, cmd, this.Client);
                    }
                    //string username = cmd.GetArg<string>(0);
                    //AuthKey authKey = server.World.Provider.AuthenticateUser(username, cmd.GetArg<string>(1));
                    //RdlAuthKey user = new RdlAuthKey(authKey.ToString(), authKey.Type.ToString());
                    //this.Client.Context.Add(user);

                    //if (!String.IsNullOrEmpty(authKey.ToString()))
                    //{
                    //    this.Client.Handler = new UserCommandHandler(this.Client);
                    //    this.Client.UserName = username;
                    //    this.Client.AuthKey = authKey;
                    //    //if (!server.Clients.ContainsKey(username))
                    //    //{
                    //    ////    // Expire the current client.
                    //    ////    server.Clients[username].Expire();
                    //    ////    // Reset the current client.
                    //    ////    server.Clients[username] = this.Client;
                    //    ////}
                    //    ////else
                    //    ////{
                    //    //    server.Clients.Add(this.Client);
                    //    //}
                    //}
                }
            }
            else
            {
                this.Client.Handler = new UserCommandHandler(this.Client);
                this.Client.Handler.ProcessCommands(server, commands);
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Validates that the specified command can be executed by this handler.
        /// </summary>
        /// <param name="server">The current server instance.</param>
        /// <param name="commands">The commands being executed.</param>
        /// <returns>True if the commands can be executed by the current handler; otherwise false.</returns>
        protected override bool ValidateCommands(Server server, RdlCommandGroup commands)
        {
            if (this.Client.AuthKey.ID > 0)
            {
                this.Client.Handler = new PlayerCommandHandler(this.Client);
                this.Client.Handler.ProcessCommands(server, commands);
                return(false);
            }

            RdlCommand cmd = commands.Where(c => c.TypeName == "ADMINBUILD").FirstOrDefault();

            if (cmd != null)
            {
                this.Client.Handler = new AdminCommandHandler(this.Client);
                this.Client.Handler.ProcessCommands(server, commands);
                return(false);
            }

            return(true);
        }