Ejemplo n.º 1
0
        public static bool Collide(Vector2 Pos, Vector2 Dir, Vector2 Center, float Radius, out Vector2 CollisionPoint)
        {
            Ray     R     = new Ray(new Vector3(Pos, 0), new Vector3(Dir, 0));
            Vector3 Point = Vector3.Zero;

            CollisionPoint = Vector2.Zero;

            if (Raylib.CheckCollisionRaySphereEx(R, new Vector3(Center, 0), Radius, ref Point))
            {
                CollisionPoint = new Vector2(Point.X, Point.Y);
                return(true);
            }

            return(false);
        }