private void WaitForInteraction()
 {
     if (RaycastController.GetRaycastCollision() == null)
     {
         return;
     }
     if (RaycastController.GetRaycastCollision().name == "Sign")
     {
         //Activate Loading Bar
         LoadingBar.GetComponent <Animator>().SetBool("isLoading", true);
     }
     else
     {
         //Deactivate Loading Bar
         LoadingBar.GetComponent <Animator>().SetBool("isLoading", false);
     }
 }