public static void UnsubscribeMesh(RayTracingMesh mesh) { m_RayTracingObjects.Remove(mesh); MeshWasRemoved = true; }
public static void SubscribeMesh(RayTracingMesh mesh) { m_RayTracingObjects.Add(mesh); }
public static void UnsubscribeMesh(RayTracingMesh mesh) { m_RayTracingObjects.Remove(mesh); MeshWasRemoved = true; }
public static void SubscribeMesh(RayTracingMesh mesh) { m_RayTracingObjects.Add(mesh); }