public void AddBodyToThreadCell(RawBody2D body, int cellIndex) { threadCells[cellIndex].AddBody(body); }
public void AddBodyToThreadCell(RawBody2D body) { int cellIndex = GetCellIndex(body.Position); threadCells[cellIndex].AddBody(body); }
public void AddBodyToThreadCell(RawBody2D body, int cellIndex) { threadCells[cellIndex].AddBody(body); }
public void AddBodyToThreadCell(RawBody2D body) { int cellIndex = GetCellIndex(body.Position); threadCells[cellIndex].AddBody(body); }