// Use this for initialization void Start() { Object.DontDestroyOnLoad(this); MenuMain[] list = FindObjectsOfType <MenuMain> (); if (list.Length > 1) { Destroy(list[0]); return; } RankManager.Load(); WrongManager.Load(); }
// Use this for initialization void Start() { Object.DontDestroyOnLoad(this); MenuMain[] list = FindObjectsOfType <MenuMain> (); if (list.Length > 1) { Destroy(list[0]); return; } RankManager.Load(); WrongManager.Load(); }