Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     // Call the CollectPositionData() Method Once every 1/10th of a second (10Hz)
     InvokeRepeating("CollectPositionData", 0f, 0.1f);
     m_Randomizev2 = GameObject.FindObjectOfType(typeof(Randomizev2)) as Randomizev2;
     ipAddress     = "http://" + inputDomain + "/OFTreceipt.php";
 }
Ejemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        userNameInputText = canvas.transform.Find("InputField/Text").GetComponent <Text>();
        m_Randomizev2     = GameObject.FindObjectOfType(typeof(Randomizev2)) as Randomizev2;
        overwriteButton.onClick.AddListener(OverwriteFile);
        appendButton.onClick.AddListener(AppendFile);


        /*var input = gameObject.GetComponent<InputField>();
         * var se = new InputField.SubmitEvent();
         * se.AddListener(SubmitName);
         * input.onEndEdit = se;*/
    }
Ejemplo n.º 3
0
    // Start is called before the first frame update
    void Start()
    {
        userNameInputText = canvas.transform.Find("InputField/Text").GetComponent <Text>();
        m_Randomizev2     = GameObject.FindObjectOfType(typeof(Randomizev2)) as Randomizev2;
        //overwriteButton.onClick.AddListener(OverwriteFile);
        //appendButton.onClick.AddListener(AppendFile);
        const string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";

        token_OFT = new string(Enumerable.Repeat(chars, 8).Select(s => s[random.Next(s.Length)]).ToArray());



        /*var input = gameObject.GetComponent<InputField>();
         * var se = new InputField.SubmitEvent();
         * se.AddListener(SubmitName);
         * input.onEndEdit = se;*/
    }