Ejemplo n.º 1
0
 public void postaviVozila()
 {
     SpawnGameObjectSkripta[] spawn1 = GetComponentsInChildren <SpawnGameObjectSkripta> ();
     spawn1 [izbira].postaviVozila();
     kovanci[0].SetActive(RandomVoziloSkripta.vrniRandomKovanec());
     kovanci[1].SetActive(RandomVoziloSkripta.vrniRandomKovanec());
     kovanci[2].SetActive(RandomVoziloSkripta.vrniRandomKovanec());
     kovanci[3].SetActive(RandomVoziloSkripta.vrniRandomKovanec());
     kovanci[4].SetActive(RandomVoziloSkripta.vrniRandomKovanec());
     kovanci[5].SetActive(RandomVoziloSkripta.vrniRandomKovanec());
 }
Ejemplo n.º 2
0
    void Awake()
    {
        zadnjihX = new GameObject[5];
        int skupaj = verCesta + verZeleznica;
        int sestevek = 0;
        randomVozilo = transform.FindChild ("randomVozilo").GetComponent<RandomVoziloSkripta>();
        randomVlak = transform.FindChild("randomVlak").GetComponent<randomVlakSkripta>();

        raca = GameObject.Find ("raca");
        list = new List<GameObject>();
        vec = Vector3.zero;//transform.position;
        tabela = new GameObject[skupaj];
        for (int i=0; i < verCesta; i++) {
            tabela[i] = cesta;

        }
        sestevek += verCesta;

        for (int i=sestevek; i < sestevek+verZeleznica; i++) {
            tabela[i] = zeleznica;

        }
        sestevek += verZeleznica;

        prviCesta = Instantiate (cesta) as GameObject;
        prviCesta.transform.SetParent (transform);
        GameObject zacasna = prviCesta;

        for (int i=0; i < 10; i++) {
            GameObject inst = Instantiate(cesta) as GameObject;
            zacasna.GetComponent<nazajSkripta>().nazaj = inst;
            zacasna.GetComponent<nazajSkripta>().id = "cesta";
            inst.transform.SetParent(transform);
            zacasna = inst;

        }
        zacasna.GetComponent<nazajSkripta>().id = "cesta";
        zadnjiCesta = zacasna;

        prviZeleznica = Instantiate (zeleznica) as GameObject;
        prviZeleznica.transform.SetParent (transform);
        GameObject zacasna2 = prviZeleznica;

        for (int i=0; i < 10; i++) {
            GameObject inst = Instantiate(zeleznica) as GameObject;
            zacasna2.GetComponent<nazajSkripta>().nazaj = inst;
            zacasna2.GetComponent<nazajSkripta>().id = "zeleznica";
            inst.transform.SetParent(transform);
            zacasna2 = inst;

        }
        zacasna2.GetComponent<nazajSkripta>().id = "zeleznica";
        zadnjiZeleznica = zacasna2;

        prviSiroka = Instantiate (travaSiroka) as GameObject;
        prviSiroka.transform.SetParent (transform);
        GameObject zacasna3 = prviSiroka;

        for (int i=0; i < 10; i++) {
            GameObject inst = Instantiate(travaSiroka) as GameObject;
            zacasna3.GetComponent<nazajSkripta>().nazaj = inst;
            zacasna3.GetComponent<nazajSkripta>().id = "siroka";
            inst.transform.SetParent(transform);
            zacasna3 = inst;

        }
        zacasna3.GetComponent<nazajSkripta>().id = "siroka";
        zadnjiSiroka = zacasna3;

        prviCrte = Instantiate (crte) as GameObject;
        prviCrte.transform.SetParent (transform);
        GameObject zacasna4 = prviCrte;
        //zacasna4.SetActive (false);
        for (int i=0; i < 10; i++) {
            GameObject inst = Instantiate(crte) as GameObject;
            zacasna4.GetComponent<nazajSkripta>().nazaj = inst;
            zacasna4.GetComponent<nazajSkripta>().id = "crte";
            inst.transform.SetParent(transform);
            zacasna4 = inst;
            //zacasna4.SetActive (false);
        }
        zacasna4.GetComponent<nazajSkripta>().id = "crte";
        zadnjiCrte = zacasna4;

        prviTrava = Instantiate (trava) as GameObject;
        prviTrava.transform.SetParent (transform);
        GameObject zacasna5 = prviTrava;
        //zacasna5.SetActive (false);
        for (int i=0; i < 10; i++) {
            GameObject inst = Instantiate(trava) as GameObject;
            zacasna5.GetComponent<nazajSkripta>().nazaj = inst;
            zacasna5.GetComponent<nazajSkripta>().id = "trava";
            inst.transform.SetParent(transform);
            zacasna5 = inst;
            //zacasna5.SetActive (false);
        }
        zacasna5.GetComponent<nazajSkripta>().id = "trava";
        zadnjiTrava = zacasna5;

        Kmetija = Instantiate (kmetija);
        list.Add (Kmetija);
        nalozeno++;
    }
Ejemplo n.º 3
0
    void Awake()
    {
        zadnjihX = new GameObject[5];
        int skupaj   = verCesta + verZeleznica;
        int sestevek = 0;

        randomVozilo = transform.FindChild("randomVozilo").GetComponent <RandomVoziloSkripta>();

        raca   = GameObject.Find("raca");
        list   = new List <GameObject>();
        vec    = Vector3.zero;     //transform.position;
        tabela = new GameObject[skupaj];
        for (int i = 0; i < verCesta; i++)
        {
            tabela[i] = cesta;
        }
        sestevek += verCesta;

        for (int i = sestevek; i < sestevek + verZeleznica; i++)
        {
            tabela[i] = zeleznica;
        }
        sestevek += verZeleznica;

        prviCesta = Instantiate(cesta) as GameObject;
        prviCesta.transform.SetParent(transform);
        GameObject zacasna = prviCesta;

        for (int i = 0; i < 10; i++)
        {
            GameObject inst = Instantiate(cesta) as GameObject;
            zacasna.GetComponent <nazajSkripta>().nazaj = inst;
            zacasna.GetComponent <nazajSkripta>().id    = "cesta";
            inst.transform.SetParent(transform);
            zacasna = inst;
        }
        zacasna.GetComponent <nazajSkripta>().id = "cesta";
        zadnjiCesta = zacasna;



        prviZeleznica = Instantiate(zeleznica) as GameObject;
        prviZeleznica.transform.SetParent(transform);
        GameObject zacasna2 = prviZeleznica;

        for (int i = 0; i < 10; i++)
        {
            GameObject inst = Instantiate(zeleznica) as GameObject;
            zacasna2.GetComponent <nazajSkripta>().nazaj = inst;
            zacasna2.GetComponent <nazajSkripta>().id    = "zeleznica";
            inst.transform.SetParent(transform);
            zacasna2 = inst;
        }
        zacasna2.GetComponent <nazajSkripta>().id = "zeleznica";
        zadnjiZeleznica = zacasna2;

        prviSiroka = Instantiate(travaSiroka) as GameObject;
        prviSiroka.transform.SetParent(transform);
        GameObject zacasna3 = prviSiroka;

        for (int i = 0; i < 10; i++)
        {
            GameObject inst = Instantiate(travaSiroka) as GameObject;
            zacasna3.GetComponent <nazajSkripta>().nazaj = inst;
            zacasna3.GetComponent <nazajSkripta>().id    = "siroka";
            inst.transform.SetParent(transform);
            zacasna3 = inst;
        }
        zacasna3.GetComponent <nazajSkripta>().id = "siroka";
        zadnjiSiroka = zacasna3;

        prviCrte = Instantiate(crte) as GameObject;
        prviCrte.transform.SetParent(transform);
        GameObject zacasna4 = prviCrte;

        //zacasna4.SetActive (false);
        for (int i = 0; i < 10; i++)
        {
            GameObject inst = Instantiate(crte) as GameObject;
            zacasna4.GetComponent <nazajSkripta>().nazaj = inst;
            zacasna4.GetComponent <nazajSkripta>().id    = "crte";
            inst.transform.SetParent(transform);
            zacasna4 = inst;
            //zacasna4.SetActive (false);
        }
        zacasna4.GetComponent <nazajSkripta>().id = "crte";
        zadnjiCrte = zacasna4;

        prviTrava = Instantiate(trava) as GameObject;
        prviTrava.transform.SetParent(transform);
        GameObject zacasna5 = prviTrava;

        //zacasna5.SetActive (false);
        for (int i = 0; i < 10; i++)
        {
            GameObject inst = Instantiate(trava) as GameObject;
            zacasna5.GetComponent <nazajSkripta>().nazaj = inst;
            zacasna5.GetComponent <nazajSkripta>().id    = "trava";
            inst.transform.SetParent(transform);
            zacasna5 = inst;
            //zacasna5.SetActive (false);
        }
        zacasna5.GetComponent <nazajSkripta>().id = "trava";
        zadnjiTrava = zacasna5;

        Kmetija = Instantiate(kmetija);
        list.Add(Kmetija);
        nalozeno++;
    }