/// <summary>
 /// Roll some rooms
 /// </summary>
 void RandomRooms()
 {
     for (int i = 0; i < roomCount; i++)
     {
         int temp1 = 0, temp2 = 0, temp3 = 0, temp4 = 0;
         RandomTool.Roll(ref temp1, ref temp2, width, 3, 6, ref rd);
         RandomTool.Roll(ref temp3, ref temp4, length, 3, 6, ref rd);
         CheckRoom(new Rooms(temp3, temp1, temp4, temp2));
     }
 }