public void DisplayGameResults_DoesNotReturn_StartOver_WhenTurnCountExceedsNumberOfTurnsAllowed()
        {
            ControlFlow.HitCounter  = RandomThings.NotMaxHits();
            ControlFlow.TurnCounter = RandomThings.TurnCountOrLess() + 10;
            var notExpected = "Start Over.";
            var actual      = ControlFlow.DisplayGameResults();

            Assert.NotEqual(notExpected, actual);
        }