public void DisplayGameResults_DoesNotReturn_StartOver_WhenTurnCountExceedsNumberOfTurnsAllowed() { ControlFlow.HitCounter = RandomThings.NotMaxHits(); ControlFlow.TurnCounter = RandomThings.TurnCountOrLess() + 10; var notExpected = "Start Over."; var actual = ControlFlow.DisplayGameResults(); Assert.NotEqual(notExpected, actual); }