public static int get_LevelZoneId(IntPtr l)
    {
        int result;

        try
        {
            RandomEventLevelZone randomEventLevelZone = (RandomEventLevelZone)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, randomEventLevelZone.LevelZoneId);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            RandomEventLevelZone o = new RandomEventLevelZone();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_Groups(IntPtr l)
    {
        int result;

        try
        {
            RandomEventLevelZone randomEventLevelZone = (RandomEventLevelZone)LuaObject.checkSelf(l);
            Dictionary <int, RandomEventGroup> groups;
            LuaObject.checkType <Dictionary <int, RandomEventGroup> >(l, 2, out groups);
            randomEventLevelZone.Groups = groups;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }