Ejemplo n.º 1
0
 /// <summary>
 /// Cancels all work items in the queue.
 /// Note that items which have been taken off the queue and are running
 /// or about to be started cannot be cancelled.
 /// </summary>
 public void CancelAllWorkItems()
 {
     lock (_queueLock)
     {
         _queue.Clear();
     }
 }
    public void Update()
    {
        if (m_bRunTest == false)
        {
            return;
        }

        m_bRunTest = false;

        m_raqTestQueue = new RandomAccessQueue <int>(5);

        //test queue

        //queue some random items
        for (int i = 0; i < m_raqTestQueue.Capacity; i++)
        {
            m_raqTestQueue.Enqueue(i);
        }

        //peek last itme
        Debug.Log("Peak Item " + m_raqTestQueue.PeakDequeue());

        //print out results
        while (m_raqTestQueue.Count > 0)
        {
            Debug.Log("Dequeued Item " + m_raqTestQueue.Dequeue());
        }

        //test random access

        //queue some random items
        for (int i = 0; i < m_raqTestQueue.Capacity; i++)
        {
            m_raqTestQueue.Enqueue(i);
        }

        for (int i = 0; i < m_raqTestQueue.Count; i++)
        {
            Debug.Log("Random Access Item " + m_raqTestQueue[i]);
        }

        //test clear
        m_raqTestQueue.Clear();

        //test queue expansion
        for (int i = 0; i < 20; i++)
        {
            m_raqTestQueue.Enqueue(i);
        }

        for (int i = 0; i < m_raqTestQueue.Count; i++)
        {
            Debug.Log("Random Access Item " + m_raqTestQueue[i]);
        }
    }
        private void SendPackets()
        {
            //check if there is anything to send
            if (m_PacketsInFlight.Count == 0)
            {
                return;
            }

            //calculate the number of packets that dont need to be sent
            int iPacketsToDrop = m_PacketsInFlight.Count - (m_iPacketsQueuedToSendCount - m_iLastAckPacketNumberSent);

            if (iPacketsToDrop >= m_PacketsInFlight.Count)
            {
                m_PacketsInFlight.Clear();

                return;
            }

            //dequeue all the old packets that have already been acknowledged
            for (int i = 0; i < iPacketsToDrop; i++)
            {
                m_PacketsInFlight.Dequeue();
            }

            if (m_PacketsInFlight.Count == 0)
            {
                return;
            }

            //create packet wrapper
            PacketWrapper pkwPacketWrappepr = new PacketWrapper(m_iTotalPacketsReceived, m_iPacketsQueuedToSendCount - m_PacketsInFlight.Count, m_PacketsInFlight.Count);

            //add as many packets as possible without hitting the max send data limit
            for (int i = 0; i < m_PacketsInFlight.Count; i++)
            {
                pkwPacketWrappepr.AddDataPacket(m_PacketsInFlight[i]);
            }

            //send packet through coms
            if (m_icsConnectionSim != null)
            {
                m_icsConnectionSim.SendPacket(pkwPacketWrappepr, m_conConnectionTarget);
            }
        }