public static void RSDKv1_Save_Animation(EditorAnimation BridgeHost, string filepath)
        {
            RSDKv1.Animation animsetv1 = new RSDKv1.Animation();
            RSDKv1_Save_AnimHeader(BridgeHost, animsetv1);

            for (int a = 0; a < BridgeHost.Animations.Count; a++)
            {
                RSDKv1.Animation.AnimationEntry animv1 = new RSDKv1.Animation.AnimationEntry();
                BridgeHost.Animations[a].SaveTo(EngineType.RSDKv1, animv1);
                animsetv1.Animations.Add(animv1);
            }

            RSDKv1_Save_CollisionBoxes(BridgeHost, animsetv1);

            animsetv1.Write(new RSDKv1.Writer(filepath));
        }
        public static void RSDKv1_Save_AnimEntry(EditorAnimation.EditorAnimationInfo animEntry, RSDKv1.Animation.AnimationEntry animv1)
        {
            animv1.LoopIndex       = animEntry.LoopIndex;
            animv1.SpeedMultiplyer = (byte)animEntry.SpeedMultiplyer;

            for (int i = 0; i < animEntry.Frames.Count; i++)
            {
                RSDKv1.Animation.AnimationEntry.Frame frame = new RSDKv1.Animation.AnimationEntry.Frame();
                RSDKv1_Save_Frame(animEntry.Frames[i], frame);
                animv1.Frames.Add(frame);
            }
        }
Ejemplo n.º 3
0
        public static void RSDKv1_Load_AnimEntry(EditorAnimation.EditorAnimationInfo animEntry, RSDKv1.Animation.AnimationEntry animv1)
        {
            animEntry.AnimName        = animv1.AnimationName;
            animEntry.LoopIndex       = animv1.LoopIndex;
            animEntry.SpeedMultiplyer = animv1.SpeedMultiplyer;
            animEntry.RotationFlags   = 0;

            for (int i = 0; i < animv1.Frames.Count; i++)
            {
                EditorAnimation.EditorFrame frame = new EditorAnimation.EditorFrame(EngineType.RSDKv1, animEntry);
                RSDKv1_Load_Frame(frame, animv1.Frames[i]);
                animEntry.Frames.Add(frame);
            }
        }