// Use this for initialization void Start() { firstImage = firstSlot.GetComponent <Image> (); secondImage = secondSlot.GetComponent <Image> (); thirdImage = thirdSlot.GetComponent <Image> (); rps = GetComponent <RPSSystem> (); }
// Use this for initialization void Start() { sr = GetComponent <SpriteRenderer> (); rb = GetComponent <Rigidbody2D> (); rps = GetComponent <RPSSystem> (); grounded = true; tokenSpawner = GameObject.Find("TokenSpawner"); ts = tokenSpawner.GetComponent <TokenSpawner> (); sui = GetComponent <StackUI> (); }
// Use this for initialization void Start() { rps = player.GetComponent <RPSSystem> (); i = GetComponent <Image> (); }