Ejemplo n.º 1
0
 private void _EnsureAwake()
 {
     if (!this._awake)
     {
         if (this._lock_awake)
         {
             Debug.LogWarning("Something tried to ensure this while it was being awoken in ensure awake", this);
         }
         else if (this._destroyed)
         {
             Debug.LogWarning("This window was destroyed before it could be awoke", this);
         }
         else if (this._lock_destroy)
         {
             Debug.LogWarning("This window is in the process of being destroyed, please look at the call stack and avoid this", this);
         }
         else
         {
             try
             {
                 this._lock_awake   = true;
                 this._myPanel      = base.GetComponent <UIPanel>();
                 this.panelsEnabled = false;
                 if (this._closeButton != null)
                 {
                     this.closeButtonListener = UIEventListener.Get(this._closeButton.gameObject);
                     if (this.closeButtonListener != null)
                     {
                         this.closeButtonListener.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(this.closeButtonListener.onClick, this.buttonCallback);
                     }
                 }
                 this.WindowAwake();
             }
             catch (Exception exception)
             {
                 Debug.LogError(string.Format("A exception was thrown during window awake ({0}, title={1}) and has probably broken something, exception is below\r\n{2}", this, this.TitleText, exception), this);
             }
             finally
             {
                 this._awake      = true;
                 this._lock_awake = false;
                 if (this._destroyAfterAwake)
                 {
                     Debug.LogWarning("Because of something trying to destroy this while we were awaking, destroy will occur now", this);
                     try
                     {
                         this._lock_destroy = true;
                         this.WindowDestroy();
                     }
                     catch (Exception exception2)
                     {
                         Debug.LogError(string.Format("A exception was thrown during window destroy following awake. ({0}, title={1}) and potentially screwed up stuff, exception is below\r\n{2}", this, this.TitleText, exception2), this);
                     }
                     finally
                     {
                         this._destroyed    = true;
                         this._lock_destroy = false;
                     }
                 }
                 else
                 {
                     RPOS.RegisterWindow(this);
                 }
             }
         }
     }
 }