protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); logic = new RLogic(); drawDamage = new HeroHealthBarIndicator(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); Menu.AddItem( new MenuItem("InsecTo", "Insec To").SetValue( new StringList(new[] { "Ally / Turret", " Player", " Cursor" }))); Menu.AddItem( new MenuItem("AllyRange", "Range To Find Allies").SetValue(new Slider(1500, 0, 2400))); Menu.AddItem( new MenuItem("TurretRange", "Range To Find Turret").SetValue(new Slider(1300, 0, 1600))); Menu.AddItem(new MenuItem("RRange", "R Range ").SetValue(new Slider(950, 0, 1050))); Menu.AddItem( new MenuItem("RRangePred", "Range Behind Target").SetValue(new Slider(150, 0, 185))); Menu.AddItem(new MenuItem("RMana", "Mana %").SetValue(new Slider(45, 0, 100))); Menu.AddItem( new MenuItem("QRQ", "Use Q?").SetValue(true).SetTooltip("Will do QRQ insec (BETA)")); Menu.AddItem( new MenuItem("QRQDistance", "Max Distance For QRQ Combo").SetValue(new Slider(725, 0, 800))); Menu.AddItem(new MenuItem("RDraw", "Draw R Prediction").SetValue(false)); Menu.AddItem(new MenuItem("Enabled", "Enabled").SetValue(false)); rLogic = new RLogic(); }
private static void Combo() { if (Spells.Q.IsReady() && Helper.Enabled("q.combo")) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(Spells.Q.Range) && !x.IsDead && !x.IsZombie)) { QLogic.QGeneral(enemy); } } if (Spells.E.IsReady() && Helper.Enabled("e.combo")) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(Spells.E.Range) && !x.IsDead && !x.IsZombie)) { ELogic.NormalE(enemy); } } if (Spells.R.IsReady() && Helper.Enabled("r.combo")) { foreach (var enemy in HeroManager.Enemies.Where(x => x.IsValidTarget(Helper.Slider("min.r.distance.y")) && !x.IsDead && !x.IsZombie)) { RLogic.RGeneral(enemy); } } }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); Menu.AddItem( new MenuItem("RDistance", "Max Distance").SetValue(new Slider(1100, 0, 1500)) .SetTooltip("Too Much And You Might Not Get The Kill")); Menu.AddItem(new MenuItem("RMana", "Mana %").SetValue(new Slider(10, 0, 100))); //Menu.AddItem( // new MenuItem("SemiR", "Semi-Auto R Key").SetValue(new KeyBind('A', KeyBindType.Press)) // .SetTooltip("Select Your Target First")); Menu.AddItem(new MenuItem("RKillable", "Only When Killable").SetValue(true)); Menu.AddItem(new MenuItem("RSafety", "Safety Check").SetValue(true)); Menu.AddItem(new MenuItem("Interrupt", "Interrupt").SetValue(true)); Menu.AddItem(new MenuItem("Gapclose", "Gapcloser").SetValue(true)); rLogic = new RLogic(); }