Ejemplo n.º 1
0
 public void Outputlist(ref QueueLongMessage msg, string separator = ", ")
 {
     foreach (string entry in list)
     {
         msg.Add(entry, separator);
     }
 }
Ejemplo n.º 2
0
        private void showlists(TwitchUser requestor, string request)
        {
            var msg = new QueueLongMessage();

            msg.Header("Loaded lists: ");
            foreach (var entry in listcollection.ListCollection)
            {
                msg.Add($"{entry.Key} ({entry.Value.Count()})", ", ");
            }
            msg.end("...", "No lists loaded.");
        }
Ejemplo n.º 3
0
        private string whatdeck(ParseState state)
        {
            string request = GetBeatSaverId(state.parameter);

            var msg = new QueueLongMessage();

            msg.Header($"Decks containing {request}: ");
            foreach (var item in deck)
            {
                if (listcollection.OpenList(item.Key + ".deck").Contains(request))
                {
                    msg.Add(item.Key, ", ");
                }
            }
            msg.end("...", $"No decks contain {request}");

            return(success);
        }
Ejemplo n.º 4
0
        private void ListList(TwitchUser requestor, string request)
        {
            try
            {
                var list = listcollection.OpenList(request);

                var msg = new QueueLongMessage();
                foreach (var entry in list.list)
                {
                    msg.Add(entry, ", ");
                }
                msg.end("...", $"{request} is empty");
            }
            catch
            {
                QueueChatMessage($"{request} not found.");
            }
        }
Ejemplo n.º 5
0
        // BUG: Not production ready, will probably never be released. Takes hours, and puts a load on beatsaver.com. DO NOT USE
        public async Task DownloadEverything(ParseState state)
        {
            var startingmem = GC.GetTotalMemory(true);

            Instance.QueueChatMessage("Starting Beatsaver scan");
            var StarTime = DateTime.UtcNow;

            int totalSongs = 0;

            string requestUrl = "https://beatsaver.com/api/maps/latest";

            int offset = 0;

            while (true) // MaxiumAddScanRange
            {
                var resp = await Plugin.WebClient.GetAsync($"{requestUrl}/{offset}", System.Threading.CancellationToken.None);

                if (resp.IsSuccessStatusCode)
                {
                    JSONNode result = resp.ConvertToJsonNode();

                    if (result == null || result["docs"].Count == 0)
                    {
                        break;
                    }

                    foreach (JSONObject entry in result["docs"].AsArray)
                    {
                        JSONObject song = entry;

                        if (MapDatabase.MapLibrary.ContainsKey(song["key"].Value))
                        {
                            goto done;
                        }

                        new SongMap(song);
                        totalSongs++;

                        if ((totalSongs & 127) == 0)
                        {
                            Instance.QueueChatMessage($"Processed {totalSongs}");
                        }
                        //QueueSong(state, song);
                    }
                }
                else
                {
                    break;
                }

                offset += 1; // Magic beatsaver.com skip constant.
            }

done:

            var duration = DateTime.UtcNow - StarTime;

            Instance.QueueChatMessage($"BeatSaver Database Scan done. ({duration.TotalSeconds} secs.");

            StarTime = DateTime.UtcNow;

            Instance.QueueChatMessage("Starting Full Download");
            var msg = new QueueLongMessage(9999);

            Instance.QueueChatMessage($"Attempting to download up to {MapDatabase.LevelId.Count} files.");
            foreach (var song in MapDatabase.LevelId)
            {
                if (song.Value.path == "")
                {
                    string localPath = $"f:\\bsnew\\{song.Value.song["key"].Value}.zip";
                    if (File.Exists(localPath))
                    {
                        continue;
                    }

                    var songBytes = await Plugin.WebClient.DownloadSong(song.Value.song["downloadUrl"].Value, System.Threading.CancellationToken.None);

                    File.WriteAllBytes(localPath, songBytes);

                    if (!File.Exists(localPath))
                    {
                        continue;
                    }
                    msg.Add($"{song.Value.song["id"].Value}", ",");
                }
            }

            msg.end();
            duration = DateTime.UtcNow - StarTime;
            Instance.QueueChatMessage($"BeatSaver Download Done. ({duration.TotalSeconds} secs.");

#if UNRELEASED
            GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce;
            GC.Collect();
            Instance.QueueChatMessage($"hashentries: {SongMap.hashcount} memory: {(GC.GetTotalMemory(false) - startingmem) / 1048576} MB");
#endif
        }
Ejemplo n.º 6
0
        // BUG: Testing major changes. This will get seriously refactored soon.
        private async Task CheckRequest(RequestInfo requestInfo)
        {
            TwitchUser requestor = requestInfo.requestor;
            string     request   = requestInfo.request;

            string normalrequest = normalize.NormalizeBeatSaverString(requestInfo.request);

            var id = GetBeatSaverId(normalize.RemoveSymbols(ref request, normalize._SymbolsNoDash));

            if (id != "")
            {
                // Remap song id if entry present. This is one time, and not correct as a result. No recursion right now, could be confusing to the end user.
                if (songremap.ContainsKey(id) && !requestInfo.flags.HasFlag(CmdFlags.NoFilter))
                {
                    request = songremap[id];
                    QueueChatMessage($"Remapping request {requestInfo.request} to {request}");
                }

                string requestcheckmessage = IsRequestInQueue(normalize.RemoveSymbols(ref request, normalize._SymbolsNoDash));               // Check if requested ID is in Queue
                if (requestcheckmessage != "")
                {
                    QueueChatMessage(requestcheckmessage);
                    return;
                }

                if (RequestBotConfig.Instance.OfflineMode && RequestBotConfig.Instance.offlinepath != "" && !MapDatabase.MapLibrary.ContainsKey(id))
                {
                    foreach (string directory in Directory.GetDirectories(RequestBotConfig.Instance.offlinepath, id + "*"))
                    {
                        await MapDatabase.LoadCustomSongs(directory, id);

                        await Task.Run(async() =>
                        {
                            while (MapDatabase.DatabaseLoading)
                            {
                                await Task.Delay(25);
                            }
                        });

                        break;
                    }
                }
            }

            JSONNode result = null;

            string errorMessage = "";

            // Get song query results from beatsaver.com
            if (!RequestBotConfig.Instance.OfflineMode)
            {
                string requestUrl = (id != "") ? $"https://beatsaver.com/api/maps/detail/{normalize.RemoveSymbols(ref request, normalize._SymbolsNoDash)}" : $"https://beatsaver.com/api/search/text/0?q={normalrequest}";

                var resp = await Plugin.WebClient.GetAsync(requestUrl, System.Threading.CancellationToken.None);

                if (resp.IsSuccessStatusCode)
                {
                    result = resp.ConvertToJsonNode();
                }
                else
                {
                    errorMessage = $"Invalid BeatSaver ID \"{request}\" specified. {requestUrl}";
                }
            }

            SongFilter filter = SongFilter.All;

            if (requestInfo.flags.HasFlag(CmdFlags.NoFilter))
            {
                filter = SongFilter.Queue;
            }
            List <JSONObject> songs = GetSongListFromResults(result, request, ref errorMessage, filter, requestInfo.state.sort != "" ? requestInfo.state.sort : AddSortOrder.ToString());

            bool autopick = RequestBotConfig.Instance.AutopickFirstSong || requestInfo.flags.HasFlag(CmdFlags.Autopick);

            // Filter out too many or too few results
            if (songs.Count == 0)
            {
                if (errorMessage == "")
                {
                    errorMessage = $"No results found for request \"{request}\"";
                }
            }
            else if (!autopick && songs.Count >= 4)
            {
                errorMessage = $"Request for '{request}' produces {songs.Count} results, narrow your search by adding a mapper name, or use https://beatsaver.com to look it up.";
            }
            else if (!autopick && songs.Count > 1 && songs.Count < 4)
            {
                var msg = new QueueLongMessage(1, 5);
                msg.Header($"@{requestor.DisplayName}, please choose: ");
                foreach (var eachsong in songs)
                {
                    msg.Add(new DynamicText().AddSong(eachsong).Parse(BsrSongDetail), ", ");
                }
                msg.end("...", $"No matching songs for for {request}");
                return;
            }
            else
            {
                if (!requestInfo.flags.HasFlag(CmdFlags.NoFilter))
                {
                    errorMessage = SongSearchFilter(songs[0], false);
                }
            }

            // Display reason why chosen song was rejected, if filter is triggered. Do not add filtered songs
            if (errorMessage != "")
            {
                QueueChatMessage(errorMessage);
                return;
            }

            JSONObject song = songs[0];

            // Song requests should try to be current. If the song was local, we double check for a newer version

            //if ((song["downloadUrl"].Value == "") && !RequestBotConfig.Instance.OfflineMode )
            //{
            //    //QueueChatMessage($"song:  {song["id"].Value.ToString()} ,{song["songName"].Value}");

            //    yield return Utilities.Download($"https://beatsaver.com/api/maps/detail/{song["id"].Value.ToString()}", Utilities.DownloadType.Raw, null,
            //     // Download success
            //     (web) =>
            //     {
            //         result = JSON.Parse(web.downloadHandler.text);
            //         var newsong = result["song"].AsObject;

            //         if (result != null && newsong["version"].Value != "")
            //         {
            //             new SongMap(newsong);
            //             song = newsong;
            //         }
            //     },
            //     // Download failed,  song probably doesn't exist on beatsaver
            //     (web) =>
            //     {
            //         // Let player know that the song is not current on BeatSaver
            //         requestInfo.requestInfo += " *LOCAL ONLY*";
            //         ; //errorMessage = $"Invalid BeatSaver ID \"{request}\" specified. {requestUrl}";
            //     });

            //}

            RequestTracker[requestor.Id].numRequests++;
            listcollection.add(duplicatelist, song["id"].Value);
            if ((requestInfo.flags.HasFlag(CmdFlags.MoveToTop)))
            {
                RequestQueue.Songs.Insert(0, new SongRequest(song, requestor, requestInfo.requestTime, RequestStatus.Queued, requestInfo.requestInfo));
            }
            else
            {
                RequestQueue.Songs.Add(new SongRequest(song, requestor, requestInfo.requestTime, RequestStatus.Queued, requestInfo.requestInfo));
            }

            RequestQueue.Write();

            Writedeck(requestor, "savedqueue");     // This can be used as a backup if persistent Queue is turned off.

            if (!requestInfo.flags.HasFlag(CmdFlags.SilentResult))
            {
                new DynamicText().AddSong(ref song).QueueMessage(AddSongToQueueText.ToString());
            }

            Dispatcher.RunOnMainThread(() =>
            {
                UpdateRequestUI();
                _refreshQueue = true;
            });
        }