public bool EvaluatePreconditions() { foreach (QuestCondition pre in preconditions) { if (!pre.Evaluate()) { return(false); } } return(questTree.QuestStepRoot().EvaluatePreconditions()); }
public bool EvaluatePreconditions() { foreach (QuestCondition pre in preconditions) { if (!pre.Evaluate()) { return(false); } } return(questTree.QuestStepRoot().EvaluatePreconditions()); }