Ejemplo n.º 1
0
        /// <summary>
        /// Checks the added requirement whenever a trigger associated with this questpart fires.(returns true)
        /// </summary>
        /// <param name="e"></param>
        /// <param name="sender"></param>
        /// <param name="args"></param>
        /// <returns></returns>
        public override bool Check(DOLEvent e, object sender, EventArgs args)
        {
            bool       result = true;
            GamePlayer player = BehaviourUtils.GuessGamePlayerFromNotify(e, sender, args);

            if (Comparator == eComparator.Not)
            {
                result = QuestMgr.CanGiveQuest(N, player, V) <= 0;
            }
            else
            {
                result = QuestMgr.CanGiveQuest(N, player, V) > 0;
            }

            return(result);
        }