Ejemplo n.º 1
0
    override public void Update()
    {
        base.Update();
        Game game = Game.Get();

        TextButton tb = new TextButton(new Vector2(0, 0), new Vector2(6, 1), "UniqueMonster", delegate { QuestEditorData.TypeSelect(); });

        tb.button.GetComponent <UnityEngine.UI.Text>().fontSize  = UIScaler.GetSmallFont();
        tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleRight;
        tb.ApplyTag("editor");

        tb = new TextButton(new Vector2(6, 0), new Vector2(13, 1), name.Substring("UniqueMonster".Length), delegate { QuestEditorData.ListUniqueMonster(); });
        tb.button.GetComponent <UnityEngine.UI.Text>().fontSize  = UIScaler.GetSmallFont();
        tb.button.GetComponent <UnityEngine.UI.Text>().alignment = TextAnchor.MiddleLeft;
        tb.ApplyTag("editor");

        tb = new TextButton(new Vector2(19, 0), new Vector2(1, 1), "E", delegate { Rename(); });
        tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont();
        tb.ApplyTag("editor");


        DialogBox db = new DialogBox(new Vector2(0, 2), new Vector2(3, 1), "Base:");

        db.ApplyTag("editor");

        tb = new TextButton(new Vector2(3, 2), new Vector2(18, 1), monsterComponent.baseMonster, delegate { SetBase(); });
        tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont();
        tb.ApplyTag("editor");

        db = new DialogBox(new Vector2(0, 4), new Vector2(3, 1), "Name:");
        db.ApplyTag("editor");
        if (monsterComponent.baseMonster.Length == 0 || monsterComponent.monsterName.Length > 0)
        {
            nameDBE = new DialogBoxEditable(new Vector2(3, 4), new Vector2(14, 1), monsterComponent.monsterName, delegate { UpdateName(); });
            nameDBE.ApplyTag("editor");
            nameDBE.AddBorder();
            if (monsterComponent.baseMonster.Length > 0)
            {
                tb = new TextButton(new Vector2(17, 4), new Vector2(3, 1), "Reset", delegate { ClearName(); });
                tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont();
                tb.ApplyTag("editor");
            }
        }
        else
        {
            tb = new TextButton(new Vector2(17, 4), new Vector2(3, 1), "Set", delegate { SetName(); });
            tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont();
            tb.ApplyTag("editor");
        }

        //string imagePath
        //string imagePlace

        db = new DialogBox(new Vector2(0, 6), new Vector2(17, 1), "Info:");
        db.ApplyTag("editor");
        if (monsterComponent.baseMonster.Length == 0 || monsterComponent.info.key.Length > 0)
        {
            infoDBE = new DialogBoxEditable(new Vector2(0, 7), new Vector2(20, 8), monsterComponent.info.Translate(), delegate { UpdateInfo(); });
            infoDBE.ApplyTag("editor");
            infoDBE.AddBorder();
            if (monsterComponent.baseMonster.Length > 0)
            {
                tb = new TextButton(new Vector2(17, 6), new Vector2(3, 1), "Reset", delegate { ClearInfo(); });
                tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont();
                tb.ApplyTag("editor");
            }
        }
        else
        {
            tb = new TextButton(new Vector2(17, 6), new Vector2(3, 1), "Set", delegate { SetInfo(); });
            tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont();
            tb.ApplyTag("editor");
        }

        //string[] activations
        //string[] traits

        db = new DialogBox(new Vector2(0, 15), new Vector2(3, 1), "Health:");
        db.ApplyTag("editor");
        if (monsterComponent.baseMonster.Length == 0 || monsterComponent.healthDefined)
        {
            healthDBE = new DialogBoxEditable(new Vector2(3, 15), new Vector2(14, 1), monsterComponent.health.ToString(), delegate { UpdateHealth(); });
            healthDBE.ApplyTag("editor");
            healthDBE.AddBorder();
            if (monsterComponent.baseMonster.Length > 0)
            {
                tb = new TextButton(new Vector2(17, 15), new Vector2(3, 1), "Reset", delegate { ClearHealth(); });
                tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont();
                tb.ApplyTag("editor");
            }
        }
        else
        {
            tb = new TextButton(new Vector2(17, 15), new Vector2(3, 1), "Set", delegate { SetHealth(); });
            tb.button.GetComponent <UnityEngine.UI.Text>().fontSize = UIScaler.GetSmallFont();
            tb.ApplyTag("editor");
        }
    }